By 2017, over a third of the world’s population is projected to own a smartphone, an estimated total of almost 2.6 billion smartphone users in the world. The rapid increase of mobile devices has radically altered our expectations of how we consume digital content and manage our daily lives.
More than one-in-three American workers today are Millennials. Millennials represent an increasing share of the workforce and are no longer leaders of tomorrow—they are becoming leaders of today.
The increase in a millennial workforce is having a significant impact on the market for corporate learning. Allen Interactions embraces this change, employing the latest technologies and techniques to provide effective learning experiences that take advantage of the capabilities of a variety of mobile devices. Whether that is developing responsive designs using HTML 5, or developing native IOS or Android applications, we are able to deliver the mobile learning experience users expect.
At Allen Interactions we understand the importance of the learning component in Mobile Learning. We collaborate with our clients to understand the performance challenge they have and employ our SAM process and CCAF Design Model to create learning solutions that are Meaningful, Memorable, and Motivational for learners, regardless of platform or device. Through the discovery of your organizational performance and technology needs, we create modern learning solutions that help people do the right thing at the right time, all the time.
Penn Foster Education Group partnered with Allen Interactions to create its award-winning mobile learning app, which provides a wide range of engaging interactive memory games. Using responsive design and an open and easily modifiable database, learners can access a potentially unlimited amount of content in small portions that they control, ensuring that activities are just the right size for their needs. Learn more >
This elearning course contains a set of microlearning modules made up of individual lessons, including interactive conversations, business plan construction activities, product demonstrations, script-building exercises, checklists, and video stories. Each module, along with its lessons, reflected the well-established steps of building a successful micro-business. Learn more >
The trends of adult learning point toward the desire for more empowerment, more freedom, more flexibility, and more access to information when – and where – people want and need it. Additionally, adults are looking for untraditional learning experiences and technology is facilitating this as never before. Coupled with innovations in core business strategies within Mary Kay Inc., we had the perfect moment to create a seamless experience for the independent sales force.
Manager, Sales Education Materials and Strategic Education
The Bright Horizons Virtual Lab School uses game-based mechanics to facilitate learning and problem-solving in a virtual classroom environment. The learner takes on the role of “teacher” to resolve safety-related challenges. The classroom is gamified in that it integrates points, sound effects, a timer, branching scenarios, narrative elements, and game-like aesthetics into the design. These elements activate learners’ intrinsic motivation and approximate the type of decision-making they need when supervising children. Learn More >